![]() Even Black Ops IIII has maintained this back-to-basics approach with gameplay. I prefer purer shooters, and it’s one out of many reasons why I adored Call of Duty: WWII’s multiplayer. A comparable example is Fortnite, where commendable gunplay is less important than finely-tuned building skills, which isn’t my cup of tea even though I understood why it resonates with players. ![]() While that was an admirable goal I was vocal about around Black Ops, it eventually went awry by running away from “boots-on-the-ground” gameplay to another that prioritized the skill of movement. They sacrificed the core of what made the series fun in the name of innovation. I dabbled in Ghosts and Infinite Warfare, but didn’t bother with Black Ops III or Infinite Warfare. ![]() I haven’t played any of them year round since Black Ops II. Call of Duty has returned to good form again.
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